{"id":5566,"date":"2021-05-25T10:46:34","date_gmt":"2021-05-25T09:46:34","guid":{"rendered":"https:\/\/vision.wettintv.de\/?page_id=5566"},"modified":"2023-10-25T13:54:21","modified_gmt":"2023-10-25T12:54:21","slug":"basit-karakter-nesne-ve-arka-plan-yapimi","status":"publish","type":"page","link":"https:\/\/vision-videoschool.eu\/?page_id=5566","title":{"rendered":"Basit karakter, nesne ve arka plan yap\u0131m\u0131"},"content":{"rendered":"<div class=\"pdfprnt-buttons pdfprnt-buttons-page pdfprnt-top-right\"><a href=\"https:\/\/vision-videoschool.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fpages%2F5566&print=pdf\" class=\"pdfprnt-button pdfprnt-button-pdf\" target=\"_blank\" ><img decoding=\"async\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/plugins\/pdf-print\/images\/pdf.png\" alt=\"image_pdf\" title=\"PDF anzeigen\" \/><\/a><\/div><h2><strong>Giri\u015f <\/strong><\/h2>\n<p>Karakterlerin, nesnelerin ve arka planlar\u0131n fiziksel olarak olu\u015fturulmas\u0131, stopmotion animasyon filminizin haz\u0131rlanmas\u0131ndaki <strong>en \u00f6nemli ad\u0131mlardan biridir ve ayn\u0131 zamanda \u00e7ok e\u011flenceli ve yarat\u0131c\u0131 bir ad\u0131md\u0131r.<\/strong> Teknik olarak canl\u0131 insanlar\u0131 kulland\u0131\u011f\u0131n\u0131z pikselle\u015ftirmeyi kullanmad\u0131\u011f\u0131n\u0131z s\u00fcrece (farkl\u0131 stopmotion teknikleri hakk\u0131nda daha fazla bilgiyi Stop Motion&#8217;a giri\u015f b\u00f6l\u00fcm\u00fcnden okuyunuz), ihtiyac\u0131n\u0131z olan her \u015feyi farkl\u0131 malzemelerden olu\u015fturman\u0131z gerekir. Ancak bu b\u00f6l\u00fcm\u00fcn amac\u0131 fiziksel yaratma s\u00fcrecine h\u0131zl\u0131 bir \u015fekilde ge\u00e7mek de\u011fildir. <strong>\u00d6ncelikle size karakterlerinizi, nesnelerinizi ve arka planlar\u0131n\u0131z\u0131 yaratmay\u0131 planlama hakk\u0131nda daha genel bilgiler vermek ve ba\u015flamadan \u00f6nce d\u00fc\u015f\u00fcnmeniz gereken t\u00fcm detaylar hakk\u0131nda size tavsiyelerde bulunmak istiyoruz.<\/strong> Bu a\u015famada, karakterlerinizi ve arka planlar\u0131n\u0131z\u0131 ayr\u0131nt\u0131l\u0131 olarak planlayabilmeniz i\u00e7in bir hikaye geli\u015ftirmeniz, karakter profilinizin ve iyi bir g\u00f6rsel senaryo tasla\u011f\u0131n\u0131n (storyboard) olu\u015fturulmas\u0131 sizin i\u00e7in son derece \u00f6nemlidir. Hikaye anlat\u0131m\u0131 ile ilgili b\u00f6l\u00fcm\u00fc okumad\u0131ysan\u0131z, bu b\u00f6l\u00fcm\u00fc takip edebilmek i\u00e7in l\u00fctfen \u00f6nce o b\u00f6l\u00fcm\u00fc okuyunuz.<\/p>\n<table>\n<tbody>\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-3206\" src=\"https:\/\/vision.wettintv.de\/wp-content\/uploads\/2015\/03\/corner_lt.png\" alt=\"corner_lt\" width=\"30\" height=\"33\" \/><\/td>\n<td>\n<h2><span style=\"color: #ff9900;\">AnimaVision in action <\/span><\/h2>\n<\/td>\n<td>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-3208\" src=\"https:\/\/vision.wettintv.de\/wp-content\/uploads\/2015\/03\/corner_rt.png\" alt=\"corner_rt\" width=\"30\" height=\"33\" \/><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td>\n<ul>\n<li><strong>G\u00f6rsel senaryo<\/strong> tasla\u011f\u0131n\u0131z\u0131 hen\u00fcz \u00e7izmediyseniz veya yazmad\u0131ysan\u0131z, l\u00fctfen bunu \u00e7ekimlerin geni\u015fli\u011fine ve \u00e7ekimde olmas\u0131 gereken t\u00fcm hareketlere odaklanarak yap\u0131n.<\/li>\n<li>Karakterlerinizin ve nesnelerinizin t\u00fcm fiziksel y\u00f6nlerini d\u00fc\u015f\u00fcn\u00fcn. Farkl\u0131 \u00e7ekimler i\u00e7in ne kadar b\u00fcy\u00fck olmalar\u0131na ihtiyac\u0131n\u0131z var, ka\u00e7 tane ve ne kadar detayl\u0131 olmal\u0131lar, ayr\u0131ca \u00e7ekimlerin geni\u015fli\u011fini de g\u00f6z \u00f6n\u00fcnde bulundurarak onlar\u0131 canland\u0131rmak i\u00e7in hangi par\u00e7alar\u0131n\u0131 hareket ettirmeniz gerekecek.<\/li>\n<li>Ka\u00e7 farkl\u0131 arka plana ihtiyac\u0131n\u0131z olaca\u011f\u0131n\u0131, arka planlar\u0131n ne kadar b\u00fcy\u00fck ve ayr\u0131nt\u0131l\u0131 olmas\u0131 gerekti\u011fini ve arka planlar\u0131n nas\u0131l g\u00f6r\u00fcnmesi gerekti\u011fini de iyi d\u00fc\u015f\u00fcn\u00fcn.<\/li>\n<li>Yakla\u015f\u0131k boyutlar\u0131 ve hatta santimetre cinsinden ayr\u0131nt\u0131l\u0131 boyutlar\u0131 da g\u00f6z \u00f6n\u00fcnde bulundurarak gerekli t\u00fcm \u00f6\u011felerin ayr\u0131nt\u0131l\u0131 bir listesini yap\u0131n.<\/li>\n<\/ul>\n<\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-3205 alignleft\" src=\"https:\/\/vision.wettintv.de\/wp-content\/uploads\/2015\/03\/corner_lb.png\" alt=\"corner_lb\" width=\"30\" height=\"33\" \/><\/td>\n<td><\/td>\n<td><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-3207\" src=\"https:\/\/vision.wettintv.de\/wp-content\/uploads\/2015\/03\/corner_rb.png\" alt=\"corner_rb\" width=\"30\" height=\"33\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>Ekipman ve aletler<\/h2>\n<p>Bu b\u00f6l\u00fcm <strong>hala filminizin haz\u0131rl\u0131k a\u015famas\u0131n\u0131n bir par\u00e7as\u0131.<\/strong> Fikriniz \u00e7o\u011funlukla hala &#8222;k\u00e2\u011f\u0131t \u00fczerinde&#8220; geli\u015fmektedir, ancak ayn\u0131 zamanda karakterinizi, nesnelerinizi ve arka plan yarat\u0131m\u0131n\u0131z\u0131 iyi bir animasyon i\u00e7in <strong>sa\u011flam bir temel olu\u015fturacak \u015fekilde desteklemek i\u00e7in \u00e7ok daha ayr\u0131nt\u0131l\u0131 hale gelmektedir<\/strong>. Bu nedenle, karakterlerinizi, nesnelerinizi ve arka planlar\u0131n\u0131z\u0131 tan\u0131mlamak ve bunlar\u0131 g\u00f6r\u00fcn\u00fcr k\u0131lmak veya film prod\u00fcksiyonunuzun di\u011fer kat\u0131l\u0131mc\u0131lar\u0131 ile payla\u015fmak i\u00e7in bu b\u00f6l\u00fcmde bir miktar <strong>kur\u015fun kalem, renkli kur\u015fun kalem, pastel boya, k\u00e2\u011f\u0131t, tahta veya bir tablet veya bilgisayara ihtiyac\u0131n\u0131z olacak<\/strong>.<\/p>\n<h2>Ana b\u00f6l\u00fcm<\/h2>\n<p>Animasyon filmleri yaparken, haz\u0131rl\u0131\u011f\u0131n \u00f6nemli bir par\u00e7as\u0131, iyi tan\u0131mlanm\u0131\u015f karakterler, nesneler ve arka planlardan olu\u015fan iyi tan\u0131mlanm\u0131\u015f bir hik\u00e2ye ve de filmin tan\u0131mlanm\u0131\u015f bir genel tarz\u0131 veya ruh halidir. Bir sonraki ad\u0131m olarak, bize ka\u00e7 tane ve ne t\u00fcr \u00e7ekimlerimiz olaca\u011f\u0131 hakk\u0131nda ayr\u0131nt\u0131l\u0131 bilgi vermek i\u00e7in iyi bir g\u00f6rsel senaryo tasla\u011f\u0131 (storyboard) yaz\u0131lmal\u0131 veya \u00e7izilmelidir.<\/p>\n<h2>G\u00f6r\u00fcn\u00fcr Storyboard (G\u00f6rsel senaryo tasla\u011f\u0131)<\/h2>\n<p>Karakterleri, nesneleri ve arka planlar\u0131 olu\u015ftururken, <strong>g\u00f6rsel senaryo tasla\u011f\u0131n\u0131z\u0131n neye ihtiyac\u0131n\u0131z olaca\u011f\u0131n\u0131<\/strong> her zaman kontrol edebilece\u011finiz yak\u0131n bir yerde olmas\u0131 iyidir. Ayr\u0131ca, boyutlar\u0131n\u0131 g\u00f6z karar\u0131 ile ya da santimetre olarak belirlenmi\u015f ebatlarda olu\u015fturman\u0131z gerekecek t\u00fcm karakterlerin, <strong>nesnelerin ve arka planlar\u0131n ve de karakterlerin ve nesnelerin belirlenmi\u015f hareketli k\u0131s\u0131mlar\u0131n\u0131n yaz\u0131l\u0131 bir listesini yapmal\u0131s\u0131n\u0131z.<\/strong><\/p>\n<div id='gallery-1' class='gallery galleryid-5566 gallery-columns-2 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5500'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-storyboard-on-the-wall-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-storyboard-on-the-wall-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-storyboard-on-the-wall-644x482.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-storyboard-on-the-wall-768x575.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-storyboard-on-the-wall.jpg 1410w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5499'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-preparation-of-charackters-and-objects-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-preparation-of-charackters-and-objects-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-preparation-of-charackters-and-objects-644x484.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-preparation-of-charackters-and-objects-768x577.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-preparation-of-charackters-and-objects-1536x1153.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-preparation-of-charackters-and-objects.jpg 1542w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p><em>Stopmotion at\u00f6lyeleri s\u0131ras\u0131nda, her kareyi\/\u00e7ekimi ayr\u0131 bir k\u00e2\u011f\u0131da \u00e7izerek veya yazarak ve ilk resimde g\u00f6rd\u00fc\u011f\u00fcm\u00fcz gibi duvara veya tahtaya asarak g\u00f6rsel senaryo tasla\u011f\u0131n\u0131 (storyboard) herkes i\u00e7in g\u00f6r\u00fcn\u00fcr hale getirebiliriz. \u0130kinci resimde, farkl\u0131 hareketli \u00f6zelliklere sahip \u00f6nceden yap\u0131lm\u0131\u015f karakterler, nesneler ve arka planlar g\u00f6r\u00fcyoruz ve ayr\u0131ca bunlar\u0131n baz\u0131lar\u0131 farkl\u0131 boyutlardad\u0131r.<\/em><\/p>\n<blockquote><p><em> Elbette dijital ortamda da \u00e7al\u0131\u015fabilirsiniz. \u00c7evrimi\u00e7i payla\u015f\u0131m ara\u00e7lar\u0131n\u0131n yard\u0131m\u0131yla g\u00f6rsel senaryo tasla\u011f\u0131n\u0131z\u0131 payla\u015fmak, sizi ve grubunuzu ayn\u0131 yerde de\u011filken veya farkl\u0131 zamanlarda \u00e7al\u0131\u015f\u0131rken de destekleyebilir.<\/em><\/p><\/blockquote>\n<h2>Karakterler, nesneler ve arka planlar olu\u015fturmaya ili\u015fkin genel y\u00f6nergeler<\/h2>\n<p>\u00c7o\u011fu zaman daha karma\u015f\u0131k stopmotion animasyonu yaparken, ayn\u0131 yerde ve ayn\u0131 anda ger\u00e7ekle\u015fen daha fazla <strong>\u00e7ekime b\u00f6l\u00fcnm\u00fc\u015f sahneleriniz olacakt\u0131r<\/strong>. Bu \u00e7ekimler geni\u015ften yak\u0131n olanlara kadar de\u011fi\u015fecektir (l\u00fctfen Vision el kitab\u0131n\u0131n Kamera temel b\u00f6l\u00fcm\u00fcnde film i\u00e7in \u00e7er\u00e7eveleme hakk\u0131nda daha fazla bilgi edinin). \u00c7ekimlerin farkl\u0131 boyutlar\u0131, karakterlerinizi, nesnelerinizi ve arka planlar\u0131n\u0131z\u0131 farkl\u0131 boyutlarda olu\u015fturmak i\u00e7in biraz fazladan \u00e7al\u0131\u015fma gerektirecektir. Animasyonda kamera b\u00f6l\u00fcm\u00fcnde okuyabilece\u011finiz gibi, <strong>kameralar\u0131n lensleri ve tripodlar veya a\u015fa\u011f\u0131dan \u00e7ekimler, resim alan\u0131n kaplayabilece\u011fi boyutla s\u0131n\u0131rl\u0131 olabilir<\/strong>.<\/p>\n<p>Yapmak istedi\u011finiz \u00e7ekimlerin geni\u015fli\u011fine ba\u011fl\u0131 olarak bir\u00e7ok kez farkl\u0131 boyutlarda karakterler, nesneler ve arka planlar yapmak zorunda kalman\u0131z\u0131n bir nedeni budur. \u00d6rne\u011fin <strong>karakterleriniz geni\u015f \u00e7ekimlerde uygun g\u00f6r\u00fcnmek i\u00e7in k\u00fc\u00e7\u00fck boyutlarda yap\u0131lm\u0131\u015fsa,<\/strong> y\u00fczlerinin dar bir g\u00f6r\u00fcnt\u00fcs\u00fcn\u00fc veya v\u00fccut k\u0131s\u0131mlar\u0131n\u0131n baz\u0131 ayr\u0131nt\u0131lar\u0131n\u0131 \u00e7ekmeye yetecek kadar yak\u0131nla\u015ft\u0131rma yapamazs\u0131n\u0131z. \u0130kinci neden, geni\u015f \u00e7ekimler i\u00e7in karakterinizin genellikle daha az hareketli \u00f6zelliklere sahip olmas\u0131 ve arka planlar\u0131n\u0131z\u0131n daha \u00e7ok y\u00f6nl\u00fc olmas\u0131d\u0131r. <strong>Yak\u0131n \u00e7ekimler i\u00e7in karakterlerin \u00f6zellikleri \u00e7ok daha geli\u015fmi\u015f olmal\u0131 ve arka plan \u00e7ok tek tip olabilir<\/strong> (sadece bir renkte bile) veya bir izleyici bunlar\u0131n sadece bir k\u0131sm\u0131n\u0131 g\u00f6rebilir.<\/p>\n<div id='gallery-2' class='gallery galleryid-5566 gallery-columns-2 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5539'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"169\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-wide-shot-300x169.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-wide-shot-300x169.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-wide-shot-644x362.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-wide-shot-768x432.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-wide-shot-1536x864.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-wide-shot.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5538'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"169\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-narrow-shot-300x169.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-narrow-shot-300x169.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-narrow-shot-644x362.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-narrow-shot-768x432.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-narrow-shot-1536x864.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Objects-in-narrow-shot.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p><em>Arka plan, masa tenisi masas\u0131, raketler ve top bu durumda geni\u015f ve yak\u0131n \u00e7ekim yapabilmek i\u00e7in iki farkl\u0131 boyutta yap\u0131lm\u0131\u015ft\u0131r. Bunun nedeni yukar\u0131da belirtilen nedenlerden biri olan, geni\u015f \u00e7ekim i\u00e7in yap\u0131lan sahneye lensimiz ile yak\u0131n \u00e7ekimi de yapacak kadar yak\u0131n yakla\u015famam\u0131zdand\u0131r. <\/em><\/p>\n<blockquote><p>\u00c7ekmeye ba\u015flamadan \u00f6nce filminiz i\u00e7in kullanmay\u0131 planlad\u0131\u011f\u0131n\u0131z kamera da dahil olmak \u00fczere animasyon kurgunuzun sim\u00fclasyonunu yapman\u0131z\u0131 ve hatta bir deneme sahnesi \u00e7ekmenizi \u00f6neririz. Bunun i\u00e7in l\u00fctfen kamera ile ilgili b\u00f6l\u00fcmdeki tavsiyeleri takip edin. Bu, gerekli t\u00fcm \u00f6\u011feleri daha kesin bir \u015fekilde olu\u015fturman\u0131za yard\u0131mc\u0131 olacakt\u0131r.<\/p><\/blockquote>\n<h2>Karakterlerin genel olarak haz\u0131rlanmas\u0131<\/h2>\n<p>Bir hikaye olu\u015ftururken her zaman karakterlerinize <strong>\u00f6zel bir vurgu yapars\u0131n\u0131z.<\/strong> Onlar hikayeyi ileriye ta\u015f\u0131yan y\u0131ld\u0131zlar\u0131n\u0131zd\u0131r. Bir veya daha fazla ana karakter olabilir ve ana karakterlerin yan\u0131nda daha az \u00f6nemli rollere sahip olan ancak hikayeyi veya sahneyi anlamak i\u00e7in \u00f6nemli olan di\u011fer yan karakterler de g\u00f6r\u00fcnebilir.<\/p>\n<p>Zaten bir hikayeyi, karakter profillerini ve filmin genel tarz\u0131n\u0131 olu\u015ftururken, <strong>karakterlerinizin nas\u0131l g\u00f6r\u00fcnmesi gerekti\u011fi konusunda \u00e7ok d\u00fc\u015f\u00fcnmelisiniz<\/strong>. Fiziksel g\u00f6r\u00fcn\u00fcmlerini (boy, sa\u00e7, v\u00fccut tipi, k\u0131yafet &#8230;) ve ayr\u0131ca fiziksel g\u00f6r\u00fcn\u00fcmlerine yans\u0131yan karakterlerini ve ruh hallerini tan\u0131mlamal\u0131s\u0131n\u0131z.<\/p>\n<p>Stopmotion filminizde ana rol oynayan karakterler, genellikle hareket edebilecekleri ve bir veya daha fazla farkl\u0131 <strong>hareketli v\u00fccut par\u00e7alar\u0131na<\/strong> (kollar, bacaklar, parmaklar, a\u011f\u0131z, g\u00f6zler &#8230;) sahip olacak \u015fekilde yap\u0131l\u0131rlar.<\/p>\n<p><strong>En karma\u015f\u0131k yap\u0131lan karakter, genellikle ana karakter veya e\u011fer varsa \u00f6nemli bir rol oynayan<\/strong> daha fazla olan ana karakterlerdir. Sadece arka planda olan veya daha az \u00f6nemli bir rol oynayan karakterler, daha az hareketli par\u00e7alarla yap\u0131labilir.<\/p>\n<p>Ayr\u0131ca ana karakterin veya karakterlerin, izleyicinin kendisini di\u011fer karakterlerden hemen ay\u0131rt edebilmesi i\u00e7in <strong>baz\u0131 belli \u00f6zelliklere<\/strong> sahip olmas\u0131 da iyidir.<\/p>\n<p>Karakterler a\u015fa\u011f\u0131daki hareket edebilir par\u00e7alara sahip olabilirler.<\/p>\n<ul>\n<li>Kafa<\/li>\n<li>Kollar (ayr\u0131ca farkl\u0131 eklemlerde) ve bazen de parmaklar<\/li>\n<li>Bacaklar (ayr\u0131ca farkl\u0131 eklemlerde)<\/li>\n<li>G\u00f6zler ve ka\u015flar<\/li>\n<li>A\u011f\u0131z<\/li>\n<li>\u2026.<\/li>\n<\/ul>\n<div id='gallery-3' class='gallery galleryid-5566 gallery-columns-2 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5490'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Character-features-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Character-features-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Character-features-644x483.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Character-features-768x576.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Character-features.jpg 1439w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5523'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-features-2-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-features-2-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-features-2-644x483.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-features-2-768x576.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-features-2.jpg 1368w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p><em>\u0130lk resimdeki kurgusal karakter kesme tekni\u011fiyle yap\u0131lm\u0131\u015f ve \u00e7e\u015fitli hareketli \u00f6zelliklere sahip olup, g\u00f6zlerini (g\u00f6z bebeklerini), ka\u015flar\u0131n\u0131, a\u011fz\u0131n\u0131, kolunu ve bir sopay\u0131 hareket ettirebilmektedir. T\u00fcm hareketli par\u00e7alar\u0131 ayr\u0131 ayr\u0131 yapmak zorundayd\u0131k. T\u00fcm bu par\u00e7alar, \u00e7\u0131kar\u0131labilir tutkal tamponlarla v\u00fccuduna ba\u011flan\u0131r (2 boyutlu karakter olu\u015fturma b\u00f6l\u00fcm\u00fcnde v\u00fccut par\u00e7alar\u0131n\u0131 tutkal tamponlarla ba\u011flama hakk\u0131nda daha fazla bilgi edinin). \u0130kinci resimdeki karakter plastisinden(modelleme kili) yap\u0131lm\u0131\u015ft\u0131r. Plastisin tek ba\u015f\u0131na bir malzeme olarak zaten bir\u00e7ok farkl\u0131 hareket yapman\u0131za imkan sa\u011fl\u0131yor. \u00c7o\u011funlukla, y\u00fcz ifadelerini canland\u0131r\u0131rken sadece g\u00f6zler ve a\u011f\u0131z gibi ek formlar olu\u015fturman\u0131z gerekir.<\/em><\/p>\n<p>Karakterler <strong>bir seferde bir uzvunu hareket ettirebilir veya ayn\u0131 anda daha fazla uzvunu hareket ettirebilirler<\/strong>. \u0130kinci se\u00e7enek onlar\u0131 g\u00f6rsel olarak \u00e7ok daha do\u011fal ve canl\u0131 k\u0131lar \u00e7\u00fcnk\u00fc t\u00fcm canl\u0131lar farkl\u0131 hareketler yaparken ayn\u0131 anda y\u00fczlerinin daha fazla k\u0131sm\u0131n\u0131 hareket ettirirler. Kahve i\u00e7mek gibi basit bir eylemi d\u00fc\u015f\u00fcn\u00fcn. Kahve i\u00e7erken ki\u015fi genellikle elleri, dudaklar\u0131 ve g\u00f6zleriyle ayn\u0131 anda hareket eder. Her eylemi ayr\u0131 ayr\u0131 ger\u00e7ekle\u015ftirmez.<\/p>\n<div class=\"epyt-video-wrapper\"><iframe loading=\"lazy\"  style=\"display: block; margin: 0px auto;\"  id=\"_ytid_35544\"  width=\"720\" height=\"405\"  data-origwidth=\"720\" data-origheight=\"405\" src=\"https:\/\/www.youtube.com\/embed\/XHymBXVSr04?enablejsapi=1&origin=https:\/\/vision-videoschool.eu&autoplay=0&cc_load_policy=0&cc_lang_pref=&iv_load_policy=1&loop=0&rel=0&fs=1&playsinline=0&autohide=2&hl=de_DE&theme=dark&color=red&controls=1&disablekb=0&\" class=\"__youtube_prefs__  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe><\/div>\n<p><em>Video: Y\u00fcz\u00fcn birden bir \u00e7ok b\u00f6l\u00fcm\u00fcn\u00fcn ayn\u0131 anda hareketi (from Kotikapne, LIJAmedia &#8211; SI) . Videoda da g\u00f6rebilece\u011finiz gibi karakter ayn\u0131 zamanda dudaklar\u0131n\u0131, g\u00f6zlerini, ka\u015flar\u0131n\u0131 ve sopal\u0131 bir eli hareket ediyor. Bu \u015fekilde hareket, o anda bir uzvu hareket ettirmeye k\u0131yasla daha do\u011fal ve insani g\u00f6r\u00fcn\u00fcr.<\/em><\/p>\n<h2>Yak\u0131n ve geni\u015f \u00e7ekimler i\u00e7in karakter olu\u015fturmak<\/h2>\n<p>Karma\u015f\u0131k bir filminiz ve farkl\u0131 boyutlarda karakterler varsa, yak\u0131n \u00e7ekimlerde kullan\u0131lan karakterlerin, geni\u015f \u00e7ekimlerde kullan\u0131lan karakterlere g\u00f6re \u00e7ok daha fazla ayr\u0131nt\u0131 ve <strong>hareketli par\u00e7alara ihtiya\u00e7 duymas\u0131 yukar\u0131da daha \u00f6nce bahsetti\u011fimiz farkl\u0131 nedenlerden dolay\u0131 \u00e7o\u011fu zaman gereklidir.<\/strong><\/p>\n<p>Geni\u015f \u00e7ekimlerde karakterlerin y\u00fcz\u00fcnde daha az ayr\u0131nt\u0131 olabilir, ancak (hareket halinde veya hareketsiz durup durmad\u0131klar\u0131na ba\u011fl\u0131 olarak) baz\u0131 hareketli kollara veya bacaklara ihtiya\u00e7lar\u0131 olabilir. yak\u0131n \u00e7ekimlerdeki karakterler genellikle hareketli g\u00f6zler (g\u00f6zbebekleri ve g\u00f6z kapaklar\u0131), hareketli a\u011f\u0131z ve hatta baz\u0131 de\u011fi\u015ftirilebilir detaylar gerektirir.<\/p>\n<div id='gallery-4' class='gallery galleryid-5566 gallery-columns-2 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5505'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"169\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-300x169.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-300x169.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-644x362.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-768x432.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-1536x864.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5506'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"169\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-300x169.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-300x169.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-644x362.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-768x432.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-1536x864.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p style=\"text-align: center;\"><em>Turuncu kedi iki ebatta yap\u0131lm\u0131\u015ft\u0131r. Yak\u0131n \u00e7ekimdeki kedi daha b\u00fcy\u00fck yap\u0131lm\u0131\u015ft\u0131r ve geni\u015f \u00e7ekimdeki kedinin yokken yak\u0131n \u00e7ekimdeki kedinin hareketli g\u00f6zleri ve a\u011fz\u0131 vard\u0131r. Geni\u015f \u00e7ekim i\u00e7in yap\u0131lan kedi, hareketli g\u00f6zler ve a\u011f\u0131z yapmak i\u00e7in \u00e7ok k\u00fc\u00e7\u00fckt\u00fcr, ancak geni\u015f \u00e7ekim i\u00e7in tam olarak do\u011fru boyuttad\u0131r.<\/em><\/p>\n<p>Farkl\u0131 \u00e7ekimler i\u00e7in ayn\u0131 karakterleri farkl\u0131 boyutlarda yarat\u0131yorsak, <strong>boyut oranlar\u0131na da biraz dikkat etmeliyiz.<\/strong> \u0130ster geni\u015f \u00e7ekimler i\u00e7in hepsini k\u00fc\u00e7\u00fck, ister yak\u0131n \u00e7ekimler i\u00e7in onlar\u0131 daha b\u00fcy\u00fck yapal\u0131m, farkl\u0131 \u00e7ekimlerdeki karakterler aras\u0131ndaki oran ayn\u0131 olmal\u0131d\u0131r.<\/p>\n<p>Bir\u00e7ok film senaryosu v\u00fccut par\u00e7alar\u0131n\u0131n ayr\u0131nt\u0131l\u0131 \u00e7ekimlerini de gerektirir. Genellikle karakterlerimizin t\u00fcm bedenlerinden veya y\u00fczlerinden tamamen ayr\u0131 olu\u015fturulurlar.<\/p>\n<div id='gallery-5' class='gallery galleryid-5566 gallery-columns-2 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5519'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts1-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts1-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts1-644x482.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts1-768x575.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts1.jpg 1392w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5521'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts2a-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts2a-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts2a-644x482.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts2a-768x575.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Bodyparts2a.jpg 1232w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p style=\"text-align: center;\"><em>Resim 1&#8217;deki ve Resim 2&#8217;deki eller, \u00e7ekimi canland\u0131rabilmek i\u00e7in t\u00fcm karakterden tamamen ayr\u0131 olu\u015fturuldu.<\/em><\/p>\n<p><strong>Karakterlerin g\u00f6rsel devaml\u0131l\u0131\u011f\u0131 <\/strong><\/p>\n<p>Karakterimizi farkl\u0131 boyutlarda yarat\u0131rken g\u00f6rsel s\u00fcreklili\u011fi de d\u00fc\u015f\u00fcnmemiz gerekiyor. Bu, farkl\u0131 \u00e7ekimler i\u00e7in olu\u015fturulan <strong>karakterlerin basitle\u015ftirilse bile ayn\u0131 g\u00f6r\u00fcnmesi gerekti\u011fi anlam\u0131na gelir.<\/strong> Ayn\u0131 malzemeleri, renkleri kullanmal\u0131, k\u00fc\u00e7\u00fck, orta veya b\u00fcy\u00fck versiyonlar\u0131nda onlar\u0131 benzer \u015fekillerde olu\u015fturmal\u0131y\u0131z. Bu, \u00f6zellikle farkl\u0131 versiyonlarda tek bir karakter olu\u015fturan daha fazla ki\u015fi varsa \u00f6nemlidir. Farkl\u0131 boyutlardaki karakterlerin art\u0131k ayn\u0131 ki\u015fiye benzememesi olduk\u00e7a h\u0131zl\u0131 ger\u00e7ekle\u015febilir. Bu nedenle, \u00f6nce farkl\u0131 \u00e7ekimler i\u00e7in belirli boyutlar ve malzemelerle <strong>prototip karakterler olu\u015fturmak<\/strong> veya hepsini olu\u015fturmak i\u00e7in yaln\u0131zca bir ki\u015fiyi g\u00f6revlendirmek iyidir.<\/p>\n<p><strong>Farkl\u0131 karakter t\u00fcrleri <\/strong><\/p>\n<p>Bu el kitab\u0131nda birka\u00e7 kez bahsetti\u011fimiz gibi, stopmotion animasyonu bize sadece <strong>insan fig\u00fcrlerini veya hayvanlar\u0131<\/strong> de\u011fil, ayn\u0131 zamanda s\u0131radan <strong>nesneleri veya yarat\u0131c\u0131 fig\u00fcrleri<\/strong> de canland\u0131rmam\u0131z i\u00e7in bir\u00e7ok olanak sa\u011flayan harika bir tekniktir. Ger\u00e7ek hayatta cans\u0131z do\u011fan\u0131n bir par\u00e7as\u0131 olan ve hatta var olmayan bir \u015fey an\u0131nda canlanabilir ve dans edip etrafta z\u0131playabilir, konu\u015fabilir, \u015fark\u0131 s\u00f6yleyebilir, sinirlenebilir veya a\u015f\u0131k olabilir.<\/p>\n<p>Nesneleri veya yarat\u0131c\u0131 formlar\u0131 ana karakterimiz olarak kullan\u0131rken, <strong>onlar\u0131 olduklar\u0131 gibi hareket ettirebilir veya onlara bacaklar, kollar, kuyruk, g\u00f6zler, kulaklar, kanatlar gibi insan veya hayvan \u00f6zellikleri<\/strong> vererek onlar\u0131 ki\u015file\u015ftirebiliriz.<\/p>\n<div id='gallery-6' class='gallery galleryid-5566 gallery-columns-2 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5522'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-ball-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-ball-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-ball-644x483.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-ball-768x576.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-ball.jpg 1440w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5524'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-imaginative-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-imaginative-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-imaginative-644x483.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-imaginative-768x576.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-imaginative-1536x1153.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Character-imaginative.jpg 1879w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p style=\"text-align: center;\"><em>\u0130lk resimde ana karakter, ellerini ve g\u00f6z kapaklar\u0131n\u0131 hareket ettirebilen k\u0131rm\u0131z\u0131 toptur. \u0130kinci resimde, ana karakterler hayali bir bi\u00e7imde plastisinden yap\u0131lm\u0131\u015flard\u0131r ve etrafta hareket edebilir ve dudaklar\u0131n\u0131 hareket ettirebilirler. <\/em><\/p>\n<p>Ana karakterinizin nas\u0131l g\u00f6r\u00fcnece\u011fine karar vermek <strong>yaln\u0131zca hayal g\u00fcc\u00fcn\u00fcze<\/strong> ve ayn\u0131 zamanda da zaman ve \u00fcretim ko\u015fullar\u0131na ba\u011fl\u0131d\u0131r.<\/p>\n<h3>Nesnelerin genel olarak haz\u0131rlanmas\u0131<\/h3>\n<p>Nesneler\u00a0 de (karakter olarak i\u015flev g\u00f6rmeyen ancak esas olarak nesne olarak i\u015flev g\u00f6ren) filmimizde <strong>\u00f6nemli bir rol oynayabilir.<\/strong> Ana karakterin veya di\u011fer karakterlerin <strong>aksesuar\u0131<\/strong> olarak kullan\u0131labilirler veya <strong>arka plan\u0131n<\/strong> bir par\u00e7as\u0131 olabilirler (ancak ona ili\u015ftirilemezler). Sabit veya yaln\u0131zca bir veya iki hareketli \u00f6zellik ile basit olabilirler, ancak gerekirse daha karma\u015f\u0131k olabilirler.<\/p>\n<div id='gallery-7' class='gallery galleryid-5566 gallery-columns-2 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5513'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object-644x483.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object-768x576.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object.jpg 1439w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5512'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object-2-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object-2-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object-2-644x482.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object-2-768x575.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Acessories-object-2.jpg 1359w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p style=\"text-align: center;\"><em>\u0130lk resimde, \u00e7er\u00e7eve i\u00e7inde hareket eden bir nesne olarak bir arabam\u0131z var, onu oldu\u011fu gibi hareket ettirebilir veya tekerleklerin hareketini de canland\u0131rarak hareketi iyile\u015ftirebiliriz. \u0130kinci resimde aksesuar olarak ana karakter olan filin tutup hareket ettirebildi\u011fi patates k\u0131zartmas\u0131 kutusuna sahibiz.<\/em><\/p>\n<p>Nesnelerin hareket edebilmesinin veya hareketli \u00f6zelliklere sahip olmas\u0131n\u0131n bir\u00e7ok yolu vard\u0131r ve bunlar, filmimizin hikayesine ve genel tarz\u0131na ve animasyonun ne kadar ayr\u0131nt\u0131l\u0131 olmas\u0131 gerekti\u011fine ili\u015fkin karara ba\u011fl\u0131d\u0131r. <strong>Bir araba, bisiklet, gemi gibi nesneler yukar\u0131da g\u00f6sterildi\u011fi gibi kendi kendine hareket edebilir veya bir karakter onlar\u0131 hareket ettirebilir.<\/strong> Ayr\u0131ca hareketli dallar\u0131 olan a\u011fa\u00e7, g\u00f6ky\u00fcz\u00fcndeki bulutlar, hareket eden su gibi baz\u0131 <strong>hareketli \u00f6zelliklere sahip olabilen nesnelere sahip olabilirsiniz<\/strong>.<\/p>\n<p>Daha fazla nesneye sahip oldu\u011funuzda veya nesneler daha fazla hareketli \u00f6zelliklere sahip olduklar\u0131nda , \u00e7ekiminizde ayn\u0131 anda nesnenin yaln\u0131zca bir par\u00e7as\u0131 veya bir nesneyi hareket ettirebilirsiniz veya <strong>\u00e7ekim \u00e7ok fazla hareketle daha karma\u015f\u0131k olabilir<\/strong>.<\/p>\n<p>Farkl\u0131 nesnelerin ve hareketlerinin kullan\u0131lmas\u0131, hikayeyi daha iyi a\u00e7\u0131klaman\u0131za ve onu g\u00f6rsel olarak daha \u00e7ekici ve <strong>canl\u0131 hale getirmenize yard\u0131mc\u0131 olabilir<\/strong>. Ayr\u0131ca, ger\u00e7ek aksiyon ba\u015flamadan \u00f6nce izleyicinin konumu iyi bir \u015fekilde kavrayabilmesi i\u00e7in <strong>\u00e7ekimi olu\u015fturman\u0131za<\/strong> da yard\u0131mc\u0131 olabilir. Bu, \u00e7ekimin karma\u015f\u0131kl\u0131\u011f\u0131na ba\u011fl\u0131 olarak en az 12 kare al\u0131r (animasyonun ilkeleri b\u00f6l\u00fcm\u00fcnde zamanlama hakk\u0131nda daha fazla bilgi edinin). \u00c7ekim hala uzaktaki bir da\u011f manzaras\u0131 veya bir ev gibi olsa da, <strong>k\u00fc\u00e7\u00fck hareketler izleyiciye, \u00e7ekim tamamen hareketsiz olsa bile sahip olamayaca\u011f\u0131 canl\u0131l\u0131k hissini verir.<\/strong><\/p>\n<div id='gallery-8' class='gallery galleryid-5566 gallery-columns-2 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5516'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Background-object-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Background-object-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Background-object-644x483.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Background-object-768x576.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Background-object.jpg 1440w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5489'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Background-object-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Background-object-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Background-object-644x483.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Background-object-768x576.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_-Background-object.jpg 1441w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p style=\"text-align: center;\"><em>\u0130lk resimde a\u011fa\u00e7tan d\u00fc\u015fen iki yaprak, sahnedeki tek hareketli k\u0131s\u0131md\u0131r. \u0130kinci resimde, sahnenin par\u00e7as\u0131 olan ve hareket edebilen veya hareketli \u00f6zelliklere sahip olan daha fazla nesneye sahibiz. Karakterin elinde tuttu\u011fu elmalardan biri ve \u00e7ay barda\u011f\u0131 arka plana ba\u011fl\u0131 de\u011fildir ve d\u00fc\u015febilir. Ayr\u0131ca su \u00e7e\u015fmeden yumu\u015fak bir \u015fekilde akmaktad\u0131r. D\u00fc\u015fen yapraklar ve \u00e7e\u015fmeden akan su, ger\u00e7ek bir eylem ger\u00e7ekle\u015fmeden izleyiciye sahnedeki t\u00fcm detaylar\u0131 alg\u0131lamas\u0131 i\u00e7in yeterli zaman tan\u0131yor.<\/em><\/p>\n<div class=\"epyt-video-wrapper\"><iframe loading=\"lazy\"  style=\"display: block; margin: 0px auto;\"  id=\"_ytid_62370\"  width=\"720\" height=\"405\"  data-origwidth=\"720\" data-origheight=\"405\" src=\"https:\/\/www.youtube.com\/embed\/uLEPSvZGSwM?enablejsapi=1&origin=https:\/\/vision-videoschool.eu&autoplay=0&cc_load_policy=0&cc_lang_pref=&iv_load_policy=1&loop=0&rel=0&fs=1&playsinline=0&autohide=2&hl=de_DE&theme=dark&color=red&controls=1&disablekb=0&\" class=\"__youtube_prefs__  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe><\/div>\n<p style=\"text-align: center;\"><em>Video: Sahne haz\u0131rlama (from Kotikapne, LIJAmedia &#8211; SI).\u00a0 A\u011fa\u00e7tan d\u00fc\u015fen yaprak ile yukar\u0131da anlat\u0131lan sahne haz\u0131rlanmas\u0131 \u00f6rne\u011fi<\/em><\/p>\n<h3>Nesnelerin s\u00fcreklili\u011fi<\/h3>\n<p>Ayr\u0131ca nesnelerde, <strong>ayn\u0131 nesne farkl\u0131 boyutlarda daha fazla \u00e7ekimde g\u00f6r\u00fcn\u00fcyorsa s\u00fcreklili\u011fe dikkat etmeliyiz.<\/strong> Ayn\u0131 nesne, ayn\u0131 veya benzer malzemeler, renkler ve az \u00e7ok hareketli \u00f6zelliklere sahip \u015fekiller kullan\u0131larak olu\u015fturulmal\u0131d\u0131r. (Ayr\u0131ca Vizyon b\u00f6l\u00fcm\u00fcnde Film yap\u0131s\u0131nda hareketin s\u00fcreklili\u011fi ve sahne donan\u0131m\u0131 hakk\u0131nda daha fazla bilgi edinebilirsiniz).<\/p>\n<p>Sonraki b\u00f6l\u00fcmlerde farkl\u0131 teknikler i\u00e7in karakterlerin ve nesnelerin fiziksel olarak olu\u015fturulmas\u0131 hakk\u0131nda daha fazla bilgi verece\u011fiz.<\/p>\n<h2>Arka planlar\u0131n genel olarak haz\u0131rlanmas\u0131<\/h2>\n<p>Arka plan genellikle <strong>stopmotion sahnenizin sabit ve hareketli olmayan bir par\u00e7as\u0131d\u0131r,<\/strong> arka plan bir bo\u015fluk, g\u00f6ky\u00fcz\u00fc, do\u011fa, \u015fehir, oda, hayal edilebilecek bir yer olabilir ama ayn\u0131 zamanda filminizin yerini a\u00e7\u0131klamak i\u00e7in ihtiyac\u0131n\u0131z olan sadece bo\u015f bir alan olabilir.<\/p>\n<p>Animasyon yaparken arka plan\u0131 genellikle t<strong>ek bir konumda sabitlersiniz<\/strong> ve stopmotion animasyonunuza sabitlik kazand\u0131rmak i\u00e7in biraz bile <strong>hareket etmemesine \u00e7ok dikkat edersiniz<\/strong>. Resminizde g\u00f6r\u00fcnmeyen bir yerde arka plan\u0131 d\u00fczeltmek \u00e7ok \u00f6nemlidir.<\/p>\n<div id='gallery-9' class='gallery galleryid-5566 gallery-columns-3 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5541'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_paper-bacground-3a-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_paper-bacground-3a-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_paper-bacground-3a-644x483.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_paper-bacground-3a-768x576.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_paper-bacground-3a.jpg 947w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5546'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_table-bacground-2-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_table-bacground-2-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_table-bacground-2-644x483.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_table-bacground-2-768x575.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_table-bacground-2-1536x1151.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_table-bacground-2.jpg 1631w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5530'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"225\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Infinity-bacground-1-300x225.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Infinity-bacground-1-300x225.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Infinity-bacground-1-644x482.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Infinity-bacground-1-768x575.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Infinity-bacground-1-1536x1150.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr_Infinity-bacground-1.jpg 1629w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p style=\"text-align: center;\"><em>\u0130lk resimde animat\u00f6rlerin ka\u011f\u0131t arka plan\u0131 masan\u0131n kenarlar\u0131na gaffa bant ile yap\u0131\u015ft\u0131rd\u0131klar\u0131n\u0131, ikinci resimde arka plan olarak bir mantar pano kulland\u0131k ve masaya beyaz bantla sabitledik, b\u00f6ylece animasyon yaparken hareket etmemektedir. Arka plan\u0131m\u0131z, \u00fc\u00e7\u00fcnc\u00fc resimde g\u00f6rd\u00fc\u011f\u00fcm\u00fcz gibi duvara sabitlenmi\u015f yukar\u0131 do\u011fru uzanan bir ka\u011f\u0131t da olabilir.<\/em><\/p>\n<p>Filminiz daha fazla yerde ge\u00e7iyorsa, <strong>t\u00fcm bu yerler i\u00e7in de arka planlar olu\u015fturman\u0131z gerekir.<\/strong> \u0130htiya\u00e7 duyaca\u011f\u0131n\u0131z ve ihtiya\u00e7 duyaca\u011f\u0131n\u0131z boyutlardaki arka planlar\u0131n listesini haz\u0131rlamak da haz\u0131rl\u0131k s\u00fcrecinizin bir par\u00e7as\u0131 olacakt\u0131r.<\/p>\n<p>Bazen daha fazla \u00e7ekime b\u00f6l\u00fcnm\u00fc\u015f bir sahneyi \u00e7ekmek i\u00e7in <strong>arka planlar\u0131n farkl\u0131 boyutlarda yap\u0131lmas\u0131 gerekir.<\/strong> Yak\u0131n \u00e7ekimler i\u00e7in daha ayr\u0131nt\u0131l\u0131 ve geni\u015f \u00e7ekimler i\u00e7in daha basit karakterler olu\u015fturman\u0131n tersine, arka planlar yak\u0131n \u00e7ekimler i\u00e7in daha basit ve geni\u015f \u00e7ekimler i\u00e7in daha \u00e7ok y\u00f6nl\u00fc olabilir.<\/p>\n<div id='gallery-10' class='gallery galleryid-5566 gallery-columns-2 gallery-size-medium'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5505'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"169\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-300x169.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-300x169.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-644x362.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-768x432.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big-1536x864.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-big.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/vision-videoschool.eu\/?attachment_id=5506'><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"169\" src=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-300x169.jpg\" class=\"attachment-medium size-medium\" alt=\"\" srcset=\"https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-300x169.jpg 300w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-644x362.jpg 644w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-768x432.jpg 768w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small-1536x864.jpg 1536w, https:\/\/vision-videoschool.eu\/wp-content\/uploads\/2021\/04\/Characters-objects-backgr__-Character-small.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p style=\"text-align: center;\"><em>\u00d6rnek olarak yine turuncu kedili animasyonu alabiliriz. Geni\u015f olan ilk \u00e7ekimde arka plan \u00e7ok y\u00f6nl\u00fc, ayn\u0131 yerde ayn\u0131 karakterlerle ayn\u0131 anda \u00e7ekilen yak\u0131n \u00e7ekimde arka plan\u0131 sadele\u015ftirdik ve arka plandan sadece bir renk, gri renk ald\u0131k. Geni\u015f \u00e7ekimdeki kedinin basitle\u015ftirilmesinin aksine, yak\u0131n \u00e7ekimdeki kedi daha detayl\u0131 ve hareketli y\u00fcz hatlar\u0131na sahiptir.<\/em><\/p>\n<h2>Arka planlar\u0131n g\u00f6rsel devaml\u0131l\u0131\u011f\u0131<\/h2>\n<p>Arka planlar\u0131n\u0131z\u0131 farkl\u0131 boyutlarda olu\u015ftururken, <strong>g\u00f6rsel s\u00fcreklili\u011fi de karakterler ve nesnelerde oldu\u011fu gibi benzer \u015fekilde d\u00fc\u015f\u00fcnmeniz gerekir<\/strong>. Bu, ayn\u0131 malzemeleri, renkleri kullanman\u0131z ve bunlar\u0131 k\u00fc\u00e7\u00fck, orta veya b\u00fcy\u00fck versiyonlarda benzer \u015fekilde olu\u015fturman\u0131z gerekti\u011fi anlam\u0131na gelir, ancak bunlar\u0131 yukar\u0131da a\u00e7\u0131klanan geni\u015f \u00e7ekimin \u00e7ok y\u00f6nl\u00fc arka plan\u0131ndan yak\u0131n \u00e7ekim i\u00e7in kulland\u0131\u011f\u0131m\u0131z tek bir renk \u00f6rne\u011findeki gibi biraz basitle\u015ftirebilirsiniz.<\/p>\n<p>Sonraki b\u00f6l\u00fcmlerde farkl\u0131 teknikler i\u00e7in arka planlar\u0131n fiziksel olarak olu\u015fturulmas\u0131 hakk\u0131nda daha fazla bilgi verece\u011fiz.<\/p>\n<h2>Yayg\u0131n hatalar<\/h2>\n<p>Bu b\u00f6l\u00fcm hala filminizin haz\u0131rl\u0131k a\u015famas\u0131n\u0131n bir par\u00e7as\u0131 oldu\u011fundan, <strong>temelde ka\u00e7\u0131nman\u0131z gereken tek bir ana hata var.<\/strong> <strong>Ve bu, animasyonunuzu yeterince iyi yapmak ve \/ veya onu ekibinizle yeterince a\u00e7\u0131k bir \u015fekilde payla\u015fmamak i\u00e7in ihtiyac\u0131n\u0131z olan her \u015feyi tan\u0131mlam\u0131yor.<\/strong><\/p>\n<h2>Al\u0131\u015ft\u0131rmalar<\/h2>\n<p>Halihaz\u0131rda bir proje \u00fczerinde <strong>do\u011frudan \u00e7al\u0131\u015fmak her zaman iyi bir \u00f6\u011frenme yoludur.<\/strong> Ancak bir al\u0131\u015ft\u0131rma olarak, kahvehanede kahve i\u00e7mek gibi <strong>basit bir eylemi de ger\u00e7ekle\u015ftirebilir<\/strong>, bunu iki veya daha fazla \u00e7ekime ay\u0131rmay\u0131 deneyebilir ve onu canland\u0131rmak i\u00e7in olu\u015fturman\u0131z gereken t\u00fcm unsurlar\u0131 <strong>d\u00fc\u015f\u00fcnebilir, hatta yazabilir veya taslak haline getirebilirsiniz.<\/strong><\/p>\n<p>Her karakter i\u00e7in daha fazla karaktere ve farkl\u0131 boyutlar\u0131na ihtiyac\u0131n\u0131z olacak m\u0131? Karakterler hangi hareketli uzuvlara sahip olmal\u0131d\u0131r (ayr\u0131ca farkl\u0131 boyutlarda)? Baz\u0131 v\u00fccut par\u00e7alar\u0131n\u0131 ayr\u0131 ayr\u0131 olu\u015fturman\u0131z gerekecek mi? Olu\u015fturman\u0131z gereken nesneler nelerdir? Sadece bir kahve fincan\u0131 veya ba\u015fka nesneler mi? Arka plan, geni\u015f bir \u00e7ekimde ve daha yak\u0131n bir \u00e7ekimde nas\u0131l g\u00f6r\u00fcnecek? Ayn\u0131 arka plan\u0131 veya iki farkl\u0131 arka plan\u0131 kullanabilir misiniz?<\/p>\n<h2>\u0130lgili konular ve ba\u011flant\u0131lar<\/h2>\n<p>B\u00f6l\u00fcmler : <a href=\"https:\/\/vision-videoschool.eu\/?page_id=271\">Basit kamera kullan\u0131m\u0131<\/a> , <a href=\"https:\/\/vision-videoschool.eu\/?page_id=158\">Basit film yap\u0131s\u0131<\/a> , <a href=\"https:\/\/vision-videoschool.eu\/?page_id=5916\">Hikaye Anlat\u0131m\u0131<\/a><\/p>\n<h2>Y\u00f6ntem<\/h2>\n<p>Bir grupta \u00e7al\u0131\u015f\u0131rken film planlamas\u0131n\u0131n bu a\u015famas\u0131 i\u00e7in yararl\u0131 olan y\u00f6ntem, fiziksel veya dijital olarak ister yaz\u0131l\u0131 ister \u00e7izili olsun, <strong>g\u00f6rsel senaryo tasla\u011f\u0131n\u0131z\u0131n(storyboard) net bir g\u00f6rselle\u015ftirmesine sahip olmakt\u0131r<\/strong> ve \u00e7ekim \u00e7ekim devam ederek, her bir \u00e7ekim i\u00e7in ihtiyac\u0131n\u0131z olan t\u00fcm unsurlar\u0131 tan\u0131mlamak ve yazmakt\u0131r.<\/p>\n<h2>\u0130lgili Terimler<\/h2>\n<p><em>Film i\u00e7in \u00e7er\u00e7eveleme, karakter, nesne, arka plan, s\u00fcreklilik, \u00e7ekimi\/sahneyi olu\u015fturma<\/em><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Giri\u015f Karakterlerin, nesnelerin ve arka planlar\u0131n fiziksel olarak olu\u015fturulmas\u0131, stopmotion animasyon filminizin haz\u0131rlanmas\u0131ndaki en \u00f6nemli ad\u0131mlardan biridir ve ayn\u0131 zamanda \u00e7ok e\u011flenceli ve yarat\u0131c\u0131 bir ad\u0131md\u0131r. Teknik olarak canl\u0131 insanlar\u0131 kulland\u0131\u011f\u0131n\u0131z pikselle\u015ftirmeyi kullanmad\u0131\u011f\u0131n\u0131z s\u00fcrece (farkl\u0131 stopmotion teknikleri hakk\u0131nda daha fazla bilgiyi Stop Motion&#8217;a giri\u015f b\u00f6l\u00fcm\u00fcnden okuyunuz), ihtiyac\u0131n\u0131z olan her \u015feyi farkl\u0131 malzemelerden olu\u015fturman\u0131z gerekir. Ancak&#8230;<\/p>\n","protected":false},"author":1,"featured_media":5878,"parent":0,"menu_order":260,"comment_status":"closed","ping_status":"closed","template":"page_fullwidth.php","meta":{"footnotes":""},"language":[6],"class_list":["post-5566","page","type-page","status-publish","has-post-thumbnail","hentry","language-tr_tr"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Basit karakter, nesne ve arka plan yap\u0131m\u0131 - V I S I O N and A N I M A V I S I O N - Video School Online<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/vision-videoschool.eu\/?page_id=5566\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Basit karakter, nesne ve arka plan yap\u0131m\u0131 - V I S I O N and A N I M A V I S I O N - Video School Online\" \/>\n<meta property=\"og:description\" content=\"Giri\u015f Karakterlerin, nesnelerin ve arka planlar\u0131n fiziksel olarak olu\u015fturulmas\u0131, stopmotion animasyon filminizin haz\u0131rlanmas\u0131ndaki en \u00f6nemli ad\u0131mlardan biridir ve ayn\u0131 zamanda \u00e7ok e\u011flenceli ve yarat\u0131c\u0131 bir ad\u0131md\u0131r. Teknik olarak canl\u0131 insanlar\u0131 kulland\u0131\u011f\u0131n\u0131z pikselle\u015ftirmeyi kullanmad\u0131\u011f\u0131n\u0131z s\u00fcrece (farkl\u0131 stopmotion teknikleri hakk\u0131nda daha fazla bilgiyi Stop Motion&#8217;a giri\u015f b\u00f6l\u00fcm\u00fcnden okuyunuz), ihtiyac\u0131n\u0131z olan her \u015feyi farkl\u0131 malzemelerden olu\u015fturman\u0131z gerekir. 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